//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(754, "NodeGeometryBakeItem", 24)] public class NodeGeometryBakeItem { [DNAFieldAttribute(0, "char", "*name", "char", 8, true)] public char ptr_name; [DNAFieldAttribute(1, "short", "socket_type", "short", 2, false)] public short socket_type; [DNAFieldAttribute(2, "short", "attribute_domain", "short", 2, false)] public short attribute_domain; [DNAFieldAttribute(3, "int", "identifier", "int", 4, false)] public int identifier; [DNAFieldAttribute(4, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false)] public char[] _pad = new System.Char[4]; public NodeGeometryBakeItem() { this.ptr_name = default; this.socket_type = default; this.attribute_domain = default; this.identifier = default; this.flag = default; this._pad = default; } public NodeGeometryBakeItem(char ptr_name, short socket_type, short attribute_domain, int identifier, int flag, char[] _pad) { this.ptr_name = ptr_name; this.socket_type = socket_type; this.attribute_domain = attribute_domain; this.identifier = identifier; this.flag = flag; this._pad = _pad; } } }