//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(501, "CorrectiveSmoothModifierData", 240)] public class CorrectiveSmoothModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(4, "int", 2, "bind_coords_num", "int", false, 120)] public int bind_coords_num; [DNAFieldAttribute(4, "float", 3, "lambda", "float", false, 124)] public float lambda; [DNAFieldAttribute(4, "float", 4, "scale", "float", false, 128)] public float scale; [DNAFieldAttribute(2, "short", 5, "repeat", "short", false, 132)] public short repeat; [DNAFieldAttribute(2, "short", 6, "flag", "short", false, 134)] public short flag; [DNAFieldAttribute(1, "char", 7, "smooth_type", "char", false, 136)] public char smooth_type; [DNAFieldAttribute(1, "char", 8, "rest_source", "char", false, 137)] public char rest_source; [DNAArrayAttribute(6, "char", 9, "_pad[6]", "System.Char[]", 6, 138)] public char[] _pad = new System.Char[6]; [DNAArrayAttribute(64, "char", 10, "defgrp_name[64]", "System.Char[]", 64, 144)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(32, "CorrectiveSmoothDeltaCache", 11, "delta_cache", "CorrectiveSmoothDeltaCache", false, 208)] public CorrectiveSmoothDeltaCache delta_cache; public CorrectiveSmoothModifierData() { this.modifier = default; this.bind_coords_num = default; this.lambda = default; this.scale = default; this.repeat = default; this.flag = default; this.smooth_type = default; this.rest_source = default; this._pad = default; this.defgrp_name = default; this.delta_cache = default; } public CorrectiveSmoothModifierData(ModifierData modifier, int bind_coords_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad, char[] defgrp_name, CorrectiveSmoothDeltaCache delta_cache) { this.modifier = modifier; this.bind_coords_num = bind_coords_num; this.lambda = lambda; this.scale = scale; this.repeat = repeat; this.flag = flag; this.smooth_type = smooth_type; this.rest_source = rest_source; this._pad = _pad; this.defgrp_name = defgrp_name; this.delta_cache = delta_cache; } } }