//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(507, "DataTransferModifierData", 288)] public class DataTransferModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(8, "Object", 1, "*ob_source", "Object", true, 120)] public Object ob_source; [DNAFieldAttribute(4, "int", 2, "data_types", "int", false, 128)] public int data_types; [DNAFieldAttribute(4, "int", 3, "vmap_mode", "int", false, 132)] public int vmap_mode; [DNAFieldAttribute(4, "int", 4, "emap_mode", "int", false, 136)] public int emap_mode; [DNAFieldAttribute(4, "int", 5, "lmap_mode", "int", false, 140)] public int lmap_mode; [DNAFieldAttribute(4, "int", 6, "pmap_mode", "int", false, 144)] public int pmap_mode; [DNAFieldAttribute(4, "float", 7, "map_max_distance", "float", false, 148)] public float map_max_distance; [DNAFieldAttribute(4, "float", 8, "map_ray_radius", "float", false, 152)] public float map_ray_radius; [DNAFieldAttribute(4, "float", 9, "islands_precision", "float", false, 156)] public float islands_precision; [DNAArrayAttribute(4, "char", 10, "_pad1[4]", "System.Char[]", 4, 160)] public char[] _pad1 = new System.Char[4]; [DNAArrayAttribute(20, "int", 11, "layers_select_src[5]", "System.Int32[]", 5, 164)] public int[] layers_select_src = new System.Int32[5]; [DNAArrayAttribute(20, "int", 12, "layers_select_dst[5]", "System.Int32[]", 5, 184)] public int[] layers_select_dst = new System.Int32[5]; [DNAFieldAttribute(4, "int", 13, "mix_mode", "int", false, 204)] public int mix_mode; [DNAFieldAttribute(4, "float", 14, "mix_factor", "float", false, 208)] public float mix_factor; [DNAArrayAttribute(64, "char", 15, "defgrp_name[64]", "System.Char[]", 64, 212)] public char[] defgrp_name = new System.Char[64]; [DNAFieldAttribute(4, "int", 16, "flags", "int", false, 276)] public int flags; [DNAFieldAttribute(8, "void", 17, "*_pad2", "void", true, 280)] public object _pad2; public DataTransferModifierData() { this.modifier = default; this.ob_source = default; this.data_types = default; this.vmap_mode = default; this.emap_mode = default; this.lmap_mode = default; this.pmap_mode = default; this.map_max_distance = default; this.map_ray_radius = default; this.islands_precision = default; this._pad1 = default; this.layers_select_src = default; this.layers_select_dst = default; this.mix_mode = default; this.mix_factor = default; this.defgrp_name = default; this.flags = default; this._pad2 = default; } public DataTransferModifierData( ModifierData modifier, Object ob_source, int data_types, int vmap_mode, int emap_mode, int lmap_mode, int pmap_mode, float map_max_distance, float map_ray_radius, float islands_precision, char[] _pad1, int[] layers_select_src, int[] layers_select_dst, int mix_mode, float mix_factor, char[] defgrp_name, int flags, object _pad2) { this.modifier = modifier; this.ob_source = ob_source; this.data_types = data_types; this.vmap_mode = vmap_mode; this.emap_mode = emap_mode; this.lmap_mode = lmap_mode; this.pmap_mode = pmap_mode; this.map_max_distance = map_max_distance; this.map_ray_radius = map_ray_radius; this.islands_precision = islands_precision; this._pad1 = _pad1; this.layers_select_src = layers_select_src; this.layers_select_dst = layers_select_dst; this.mix_mode = mix_mode; this.mix_factor = mix_factor; this.defgrp_name = defgrp_name; this.flags = flags; this._pad2 = _pad2; } } }