//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(239, "FileGlobal", 1104)] public class FileGlobal { [DNAArrayAttribute(4, "char", 0, "subvstr[4]", "System.Char[]", 4, 0)] public char[] subvstr = new System.Char[4]; [DNAFieldAttribute(2, "short", 1, "subversion", "short", false, 4)] public short subversion; [DNAFieldAttribute(2, "short", 2, "minversion", "short", false, 6)] public short minversion; [DNAFieldAttribute(2, "short", 3, "minsubversion", "short", false, 8)] public short minsubversion; [DNAArrayAttribute(6, "char", 4, "_pad[6]", "System.Char[]", 6, 10)] public char[] _pad = new System.Char[6]; [DNAFieldAttribute(8, "bScreen", 5, "*curscreen", "bScreen", true, 16)] public bScreen curscreen; [DNAFieldAttribute(8, "Scene", 6, "*curscene", "Scene", true, 24)] public Scene curscene; [DNAFieldAttribute(8, "ViewLayer", 7, "*cur_view_layer", "ViewLayer", true, 32)] public ViewLayer cur_view_layer; [DNAFieldAttribute(8, "void", 8, "*_pad1", "void", true, 40)] public object _pad1; [DNAFieldAttribute(4, "int", 9, "fileflags", "int", false, 48)] public int fileflags; [DNAFieldAttribute(4, "int", 10, "globalf", "int", false, 52)] public int globalf; [DNAFieldAttribute(8, "uint64_t", 11, "build_commit_timestamp", "uint64_t", false, 56)] public ulong build_commit_timestamp; [DNAArrayAttribute(16, "char", 12, "build_hash[16]", "System.Char[]", 16, 64)] public char[] build_hash = new System.Char[16]; [DNAArrayAttribute(1024, "char", 13, "filename[1024]", "System.Char[]", 1024, 80)] public char[] filename = new System.Char[1024]; public FileGlobal() { this.subvstr = default; this.subversion = default; this.minversion = default; this.minsubversion = default; this._pad = default; this.curscreen = default; this.curscene = default; this.cur_view_layer = default; this._pad1 = default; this.fileflags = default; this.globalf = default; this.build_commit_timestamp = default; this.build_hash = default; this.filename = default; } public FileGlobal(char[] subvstr, short subversion, short minversion, short minsubversion, char[] _pad, bScreen curscreen, Scene curscene, ViewLayer cur_view_layer, object _pad1, int fileflags, int globalf, ulong build_commit_timestamp, char[] build_hash, char[] filename) { this.subvstr = subvstr; this.subversion = subversion; this.minversion = minversion; this.minsubversion = minsubversion; this._pad = _pad; this.curscreen = curscreen; this.curscene = curscene; this.cur_view_layer = cur_view_layer; this._pad1 = _pad1; this.fileflags = fileflags; this.globalf = globalf; this.build_commit_timestamp = build_commit_timestamp; this.build_hash = build_hash; this.filename = filename; } } }