//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(247, "Mesh", 1712)] public class Mesh { [DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)] public ID id; [DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)] public AnimData adt; [DNAFieldAttribute(8, "Ipo", 2, "*ipo", "Ipo", true, 216)] public Ipo ipo; [DNAFieldAttribute(8, "Key", 3, "*key", "Key", true, 224)] public Key key; [DNAFieldAttribute(8, "Material", 4, "**mat", "Material", true, 232)] public Material mat; [DNAFieldAttribute(4, "int", 5, "totvert", "int", false, 240)] public int totvert; [DNAFieldAttribute(4, "int", 6, "totedge", "int", false, 244)] public int totedge; [DNAFieldAttribute(4, "int", 7, "totpoly", "int", false, 248)] public int totpoly; [DNAFieldAttribute(4, "int", 8, "totloop", "int", false, 252)] public int totloop; [DNAFieldAttribute(8, "int", 9, "*poly_offset_indices", "int", true, 256)] public int poly_offset_indices; [DNAFieldAttribute(248, "CustomData", 10, "vdata", "CustomData", false, 264)] public CustomData vdata; [DNAFieldAttribute(248, "CustomData", 11, "edata", "CustomData", false, 512)] public CustomData edata; [DNAFieldAttribute(248, "CustomData", 12, "pdata", "CustomData", false, 760)] public CustomData pdata; [DNAFieldAttribute(248, "CustomData", 13, "ldata", "CustomData", false, 1008)] public CustomData ldata; [DNAFieldAttribute(16, "ListBase", 14, "vertex_group_names", "ListBase", false, 1256)] public ListBase vertex_group_names; [DNAFieldAttribute(4, "int", 15, "vertex_group_active_index", "int", false, 1272)] public int vertex_group_active_index; [DNAFieldAttribute(4, "int", 16, "attributes_active_index", "int", false, 1276)] public int attributes_active_index; [DNAFieldAttribute(8, "MSelect", 17, "*mselect", "MSelect", true, 1280)] public MSelect mselect; [DNAFieldAttribute(4, "int", 18, "totselect", "int", false, 1288)] public int totselect; [DNAFieldAttribute(4, "int", 19, "act_face", "int", false, 1292)] public int act_face; [DNAFieldAttribute(8, "Mesh", 20, "*texcomesh", "Mesh", true, 1296)] public Mesh texcomesh; [DNAArrayAttribute(12, "float", 21, "loc[3]", "System.Single[]", 3, 1304)] public float[] loc = new System.Single[3]; [DNAArrayAttribute(12, "float", 22, "size[3]", "System.Single[]", 3, 1316)] public float[] size = new System.Single[3]; [DNAFieldAttribute(1, "char", 23, "texflag", "char", false, 1328)] public char texflag; [DNAFieldAttribute(1, "char", 24, "editflag", "char", false, 1329)] public char editflag; [DNAFieldAttribute(2, "ushort", 25, "flag", "ushort", false, 1330)] public ushort flag; [DNAFieldAttribute(4, "float", 26, "smoothresh", "float", false, 1332)] public float smoothresh; [DNAFieldAttribute(4, "float", 27, "remesh_voxel_size", "float", false, 1336)] public float remesh_voxel_size; [DNAFieldAttribute(4, "float", 28, "remesh_voxel_adaptivity", "float", false, 1340)] public float remesh_voxel_adaptivity; [DNAFieldAttribute(4, "int", 29, "face_sets_color_seed", "int", false, 1344)] public int face_sets_color_seed; [DNAFieldAttribute(4, "int", 30, "face_sets_color_default", "int", false, 1348)] public int face_sets_color_default; [DNAFieldAttribute(8, "char", 31, "*active_color_attribute", "char", true, 1352)] public char active_color_attribute; [DNAFieldAttribute(8, "char", 32, "*default_color_attribute", "char", true, 1360)] public char default_color_attribute; [DNAFieldAttribute(1, "char", 33, "symmetry", "char", false, 1368)] public char symmetry; [DNAFieldAttribute(1, "char", 34, "remesh_mode", "char", false, 1369)] public char remesh_mode; [DNAFieldAttribute(2, "short", 35, "totcol", "short", false, 1370)] public short totcol; [DNAFieldAttribute(1, "char", 36, "cd_flag", "char", false, 1372)] public char cd_flag; [DNAFieldAttribute(1, "char", 37, "subdiv", "char", false, 1373)] public char subdiv; [DNAFieldAttribute(1, "char", 38, "subdivr", "char", false, 1374)] public char subdivr; [DNAFieldAttribute(1, "char", 39, "subsurftype", "char", false, 1375)] public char subsurftype; [DNAFieldAttribute(8, "MPoly", 40, "*mpoly", "MPoly", true, 1376)] public MPoly mpoly; [DNAFieldAttribute(8, "MLoop", 41, "*mloop", "MLoop", true, 1384)] public MLoop mloop; [DNAFieldAttribute(8, "MVert", 42, "*mvert", "MVert", true, 1392)] public MVert mvert; [DNAFieldAttribute(8, "MEdge", 43, "*medge", "MEdge", true, 1400)] public MEdge medge; [DNAFieldAttribute(8, "MDeformVert", 44, "*dvert", "MDeformVert", true, 1408)] public MDeformVert dvert; [DNAFieldAttribute(8, "MTFace", 45, "*mtface", "MTFace", true, 1416)] public MTFace mtface; [DNAFieldAttribute(8, "TFace", 46, "*tface", "TFace", true, 1424)] public TFace tface; [DNAFieldAttribute(8, "MCol", 47, "*mcol", "MCol", true, 1432)] public MCol mcol; [DNAFieldAttribute(8, "MFace", 48, "*mface", "MFace", true, 1440)] public MFace mface; [DNAFieldAttribute(248, "CustomData", 49, "fdata", "CustomData", false, 1448)] public CustomData fdata; [DNAFieldAttribute(4, "int", 50, "totface", "int", false, 1696)] public int totface; [DNAArrayAttribute(4, "char", 51, "_pad1[4]", "System.Char[]", 4, 1700)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(8, "MeshRuntimeHandle", 52, "*runtime", "MeshRuntimeHandle", true, 1704)] public MeshRuntimeHandle runtime; public Mesh() { this.id = default; this.adt = default; this.ipo = default; this.key = default; this.mat = default; this.totvert = default; this.totedge = default; this.totpoly = default; this.totloop = default; this.poly_offset_indices = default; this.vdata = default; this.edata = default; this.pdata = default; this.ldata = default; this.vertex_group_names = default; this.vertex_group_active_index = default; this.attributes_active_index = default; this.mselect = default; this.totselect = default; this.act_face = default; this.texcomesh = default; this.loc = default; this.size = default; this.texflag = default; this.editflag = default; this.flag = default; this.smoothresh = default; this.remesh_voxel_size = default; this.remesh_voxel_adaptivity = default; this.face_sets_color_seed = default; this.face_sets_color_default = default; this.active_color_attribute = default; this.default_color_attribute = default; this.symmetry = default; this.remesh_mode = default; this.totcol = default; this.cd_flag = default; this.subdiv = default; this.subdivr = default; this.subsurftype = default; this.mpoly = default; this.mloop = default; this.mvert = default; this.medge = default; this.dvert = default; this.mtface = default; this.tface = default; this.mcol = default; this.mface = default; this.fdata = default; this.totface = default; this._pad1 = default; this.runtime = default; } public Mesh( ID id, AnimData adt, Ipo ipo, Key key, Material mat, int totvert, int totedge, int totpoly, int totloop, int poly_offset_indices, CustomData vdata, CustomData edata, CustomData pdata, CustomData ldata, ListBase vertex_group_names, int vertex_group_active_index, int attributes_active_index, MSelect mselect, int totselect, int act_face, Mesh texcomesh, float[] loc, float[] size, char texflag, char editflag, ushort flag, float smoothresh, float remesh_voxel_size, float remesh_voxel_adaptivity, int face_sets_color_seed, int face_sets_color_default, char active_color_attribute, char default_color_attribute, char symmetry, char remesh_mode, short totcol, char cd_flag, char subdiv, char subdivr, char subsurftype, MPoly mpoly, MLoop mloop, MVert mvert, MEdge medge, MDeformVert dvert, MTFace mtface, TFace tface, MCol mcol, MFace mface, CustomData fdata, int totface, char[] _pad1, MeshRuntimeHandle runtime) { this.id = id; this.adt = adt; this.ipo = ipo; this.key = key; this.mat = mat; this.totvert = totvert; this.totedge = totedge; this.totpoly = totpoly; this.totloop = totloop; this.poly_offset_indices = poly_offset_indices; this.vdata = vdata; this.edata = edata; this.pdata = pdata; this.ldata = ldata; this.vertex_group_names = vertex_group_names; this.vertex_group_active_index = vertex_group_active_index; this.attributes_active_index = attributes_active_index; this.mselect = mselect; this.totselect = totselect; this.act_face = act_face; this.texcomesh = texcomesh; this.loc = loc; this.size = size; this.texflag = texflag; this.editflag = editflag; this.flag = flag; this.smoothresh = smoothresh; this.remesh_voxel_size = remesh_voxel_size; this.remesh_voxel_adaptivity = remesh_voxel_adaptivity; this.face_sets_color_seed = face_sets_color_seed; this.face_sets_color_default = face_sets_color_default; this.active_color_attribute = active_color_attribute; this.default_color_attribute = default_color_attribute; this.symmetry = symmetry; this.remesh_mode = remesh_mode; this.totcol = totcol; this.cd_flag = cd_flag; this.subdiv = subdiv; this.subdivr = subdivr; this.subsurftype = subsurftype; this.mpoly = mpoly; this.mloop = mloop; this.mvert = mvert; this.medge = medge; this.dvert = dvert; this.mtface = mtface; this.tface = tface; this.mcol = mcol; this.mface = mface; this.fdata = fdata; this.totface = totface; this._pad1 = _pad1; this.runtime = runtime; } } }