//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(616, "NodeImageMultiFile", 1376)] public class NodeImageMultiFile { [DNAArrayAttribute(1024, "char", 0, "base_path[1024]", "System.Char[]", 1024, 0)] public char[] base_path = new System.Char[1024]; [DNAFieldAttribute(336, "ImageFormatData", 1, "format", "ImageFormatData", false, 1024)] public ImageFormatData format; [DNAFieldAttribute(4, "int", 2, "sfra", "int", false, 1360)] public int sfra; [DNAFieldAttribute(4, "int", 3, "efra", "int", false, 1364)] public int efra; [DNAFieldAttribute(4, "int", 4, "active_input", "int", false, 1368)] public int active_input; [DNAFieldAttribute(1, "char", 5, "save_as_render", "char", false, 1372)] public char save_as_render; [DNAArrayAttribute(3, "char", 6, "_pad[3]", "System.Char[]", 3, 1373)] public char[] _pad = new System.Char[3]; public NodeImageMultiFile() { this.base_path = default; this.format = default; this.sfra = default; this.efra = default; this.active_input = default; this.save_as_render = default; this._pad = default; } public NodeImageMultiFile(char[] base_path, ImageFormatData format, int sfra, int efra, int active_input, char save_as_render, char[] _pad) { this.base_path = base_path; this.format = format; this.sfra = sfra; this.efra = efra; this.active_input = active_input; this.save_as_render = save_as_render; this._pad = _pad; } } }