//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(962, "SpaceClip", 416)] public class SpaceClip { [DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)] public SpaceLink next; [DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)] public SpaceLink prev; [DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)] public ListBase regionbase; [DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)] public char spacetype; [DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)] public char link_flag; [DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, 34)] public char[] _pad0 = new System.Char[6]; [DNAFieldAttribute(1, "char", 6, "gizmo_flag", "char", false, 40)] public char gizmo_flag; [DNAArrayAttribute(3, "char", 7, "_pad1[3]", "System.Char[]", 3, 41)] public char[] _pad1 = new System.Char[3]; [DNAFieldAttribute(4, "float", 8, "xof", "float", false, 44)] public float xof; [DNAFieldAttribute(4, "float", 9, "yof", "float", false, 48)] public float yof; [DNAFieldAttribute(4, "float", 10, "xlockof", "float", false, 52)] public float xlockof; [DNAFieldAttribute(4, "float", 11, "ylockof", "float", false, 56)] public float ylockof; [DNAFieldAttribute(4, "float", 12, "zoom", "float", false, 60)] public float zoom; [DNAFieldAttribute(8, "MovieClipUser", 13, "user", "MovieClipUser", false, 64)] public MovieClipUser user; [DNAFieldAttribute(8, "MovieClip", 14, "*clip", "MovieClip", true, 72)] public MovieClip clip; [DNAFieldAttribute(136, "MovieClipScopes", 15, "scopes", "MovieClipScopes", false, 80)] public MovieClipScopes scopes; [DNAFieldAttribute(4, "int", 16, "flag", "int", false, 216)] public int flag; [DNAFieldAttribute(2, "short", 17, "mode", "short", false, 220)] public short mode; [DNAFieldAttribute(2, "short", 18, "view", "short", false, 222)] public short view; [DNAFieldAttribute(4, "int", 19, "path_length", "int", false, 224)] public int path_length; [DNAArrayAttribute(8, "float", 20, "loc[2]", "System.Single[]", 2, 228)] public float[] loc = new System.Single[2]; [DNAFieldAttribute(4, "float", 21, "scale", "float", false, 236)] public float scale; [DNAFieldAttribute(4, "float", 22, "angle", "float", false, 240)] public float angle; [DNAArrayAttribute(4, "char", 23, "_pad[4]", "System.Char[]", 4, 244)] public char[] _pad = new System.Char[4]; [DNAArrayAttribute(64, "float", 24, "stabmat[4][4]", "System.Single[,]", 8, 248)] public float[,] stabmat = new System.Single[4,4]; [DNAArrayAttribute(64, "float", 25, "unistabmat[4][4]", "System.Single[,]", 8, 312)] public float[,] unistabmat = new System.Single[4,4]; [DNAFieldAttribute(4, "int", 26, "postproc_flag", "int", false, 376)] public int postproc_flag; [DNAFieldAttribute(2, "short", 27, "gpencil_src", "short", false, 380)] public short gpencil_src; [DNAArrayAttribute(2, "char", 28, "_pad2[2]", "System.Char[]", 2, 382)] public char[] _pad2 = new System.Char[2]; [DNAFieldAttribute(4, "int", 29, "around", "int", false, 384)] public int around; [DNAArrayAttribute(4, "char", 30, "_pad4[4]", "System.Char[]", 4, 388)] public char[] _pad4 = new System.Char[4]; [DNAArrayAttribute(8, "float", 31, "cursor[2]", "System.Single[]", 2, 392)] public float[] cursor = new System.Single[2]; [DNAFieldAttribute(16, "MaskSpaceInfo", 32, "mask_info", "MaskSpaceInfo", false, 400)] public MaskSpaceInfo mask_info; public SpaceClip() { this.next = default; this.prev = default; this.regionbase = default; this.spacetype = default; this.link_flag = default; this._pad0 = default; this.gizmo_flag = default; this._pad1 = default; this.xof = default; this.yof = default; this.xlockof = default; this.ylockof = default; this.zoom = default; this.user = default; this.clip = default; this.scopes = default; this.flag = default; this.mode = default; this.view = default; this.path_length = default; this.loc = default; this.scale = default; this.angle = default; this._pad = default; this.stabmat = default; this.unistabmat = default; this.postproc_flag = default; this.gpencil_src = default; this._pad2 = default; this.around = default; this._pad4 = default; this.cursor = default; this.mask_info = default; } public SpaceClip( SpaceLink next, SpaceLink prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char gizmo_flag, char[] _pad1, float xof, float yof, float xlockof, float ylockof, float zoom, MovieClipUser user, MovieClip clip, MovieClipScopes scopes, int flag, short mode, short view, int path_length, float[] loc, float scale, float angle, char[] _pad, float[,] stabmat, float[,] unistabmat, int postproc_flag, short gpencil_src, char[] _pad2, int around, char[] _pad4, float[] cursor, MaskSpaceInfo mask_info) { this.next = next; this.prev = prev; this.regionbase = regionbase; this.spacetype = spacetype; this.link_flag = link_flag; this._pad0 = _pad0; this.gizmo_flag = gizmo_flag; this._pad1 = _pad1; this.xof = xof; this.yof = yof; this.xlockof = xlockof; this.ylockof = ylockof; this.zoom = zoom; this.user = user; this.clip = clip; this.scopes = scopes; this.flag = flag; this.mode = mode; this.view = view; this.path_length = path_length; this.loc = loc; this.scale = scale; this.angle = angle; this._pad = _pad; this.stabmat = stabmat; this.unistabmat = unistabmat; this.postproc_flag = postproc_flag; this.gpencil_src = gpencil_src; this._pad2 = _pad2; this.around = around; this._pad4 = _pad4; this.cursor = cursor; this.mask_info = mask_info; } } }