//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(125, "BrushClone", 24)] public class BrushClone { [DNAFieldAttribute(8, "Image", 0, "*image", "Image", true, 0)] public Image image; [DNAArrayAttribute(8, "float", 1, "offset[2]", "System.Single[]", 2, 8)] public float[] offset = new System.Single[2]; [DNAFieldAttribute(4, "float", 2, "alpha", "float", false, 16)] public float alpha; [DNAArrayAttribute(4, "char", 3, "_pad[4]", "System.Char[]", 4, 20)] public char[] _pad = new System.Char[4]; public BrushClone() { this.image = default; this.offset = default; this.alpha = default; this._pad = default; } public BrushClone(Image image, float[] offset, float alpha, char[] _pad) { this.image = image; this.offset = offset; this.alpha = alpha; this._pad = _pad; } } }