//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(376, "LineStyleThicknessModifier_Curvature_3D", 128)] public class LineStyleThicknessModifier_Curvature_3D { [DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)] public LineStyleModifier modifier; [DNAFieldAttribute(8, "CurveMapping", 1, "*curve", "CurveMapping", true, 96)] public CurveMapping curve; [DNAFieldAttribute(4, "int", 2, "flags", "int", false, 104)] public int flags; [DNAArrayAttribute(4, "char", 3, "_pad[4]", "System.Char[]", 4, 108)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(4, "float", 4, "min_curvature", "float", false, 112)] public float min_curvature; [DNAFieldAttribute(4, "float", 5, "max_curvature", "float", false, 116)] public float max_curvature; [DNAFieldAttribute(4, "float", 6, "min_thickness", "float", false, 120)] public float min_thickness; [DNAFieldAttribute(4, "float", 7, "max_thickness", "float", false, 124)] public float max_thickness; public LineStyleThicknessModifier_Curvature_3D() { this.modifier = default; this.curve = default; this.flags = default; this._pad = default; this.min_curvature = default; this.max_curvature = default; this.min_thickness = default; this.max_thickness = default; } public LineStyleThicknessModifier_Curvature_3D(LineStyleModifier modifier, CurveMapping curve, int flags, char[] _pad, float min_curvature, float max_curvature, float min_thickness, float max_thickness) { this.modifier = modifier; this.curve = curve; this.flags = flags; this._pad = _pad; this.min_curvature = min_curvature; this.max_curvature = max_curvature; this.min_thickness = min_thickness; this.max_thickness = max_thickness; } } }