//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(752, "NodeGeometryDialGizmo", 4)] public class NodeGeometryDialGizmo { [DNAFieldAttribute(4, "int", 0, "color_id", "int", false, 0)] public int color_id; public NodeGeometryDialGizmo() { this.color_id = default; } public NodeGeometryDialGizmo(int color_id) { this.color_id = color_id; } } }