//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1002, "bUserMenuItem_Op", 232)] public class bUserMenuItem_Op { [DNAFieldAttribute(88, "bUserMenuItem", 0, "item", "bUserMenuItem", false, 0)] public bUserMenuItem item; [DNAArrayAttribute(64, "char", 1, "op_idname[64]", "System.Char[]", 64, 88)] public char[] op_idname = new System.Char[64]; [DNAFieldAttribute(8, "IDProperty", 2, "*prop", "IDProperty", true, 152)] public IDProperty prop; [DNAArrayAttribute(64, "char", 3, "op_prop_enum[64]", "System.Char[]", 64, 160)] public char[] op_prop_enum = new System.Char[64]; [DNAFieldAttribute(1, "char", 4, "opcontext", "char", false, 224)] public char opcontext; [DNAArrayAttribute(7, "char", 5, "_pad0[7]", "System.Char[]", 7, 225)] public char[] _pad0 = new System.Char[7]; public bUserMenuItem_Op() { this.item = default; this.op_idname = default; this.prop = default; this.op_prop_enum = default; this.opcontext = default; this._pad0 = default; } public bUserMenuItem_Op(bUserMenuItem item, char[] op_idname, IDProperty prop, char[] op_prop_enum, char opcontext, char[] _pad0) { this.item = item; this.op_idname = op_idname; this.prop = prop; this.op_prop_enum = op_prop_enum; this.opcontext = opcontext; this._pad0 = _pad0; } } }