//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1020, "vec4f", 16)] public class vec4f { [DNAFieldAttribute(4, "float", 0, "x", "float", false, 0)] public float x; [DNAFieldAttribute(4, "float", 1, "y", "float", false, 4)] public float y; [DNAFieldAttribute(4, "float", 2, "z", "float", false, 8)] public float z; [DNAFieldAttribute(4, "float", 3, "w", "float", false, 12)] public float w; public vec4f() { this.x = default; this.y = default; this.z = default; this.w = default; } public vec4f(float x, float y, float z, float w) { this.x = x; this.y = y; this.z = z; this.w = w; } } }