//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class BoidRuleGoalAvoid { public BoidRule rule; public Object ptr_ob; public int options; public float fear_factor; public int signal_id; public int channels; public BoidRuleGoalAvoid(BoidRule rule, Object ptr_ob, int options, float fear_factor, int signal_id, int channels) { this.rule = rule; this.ptr_ob = ptr_ob; this.options = options; this.fear_factor = fear_factor; this.signal_id = signal_id; this.channels = channels; } } }