//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class Effect { public Effect ptr_next; public Effect ptr_prev; public short type; public short flag; public short buttype; public char[] _pad0 = new System.Char[2]; public Effect(Effect ptr_next, Effect ptr_prev, short type, short flag, short buttype, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.flag = flag; this.buttype = buttype; this._pad0 = _pad0; } } }