//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct MLoopUV { public float[] uv = new System.Single[2]; public int flag; public MLoopUV(float[] uv, int flag) { this.uv = uv; this.flag = flag; } } }