//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct NodeBoxMask { public float x; public float y; public float rotation; public float height; public float width; public char[] _pad = new System.Char[4]; public NodeBoxMask(float x, float y, float rotation, float height, float width, char[] _pad) { this.x = x; this.y = y; this.rotation = rotation; this.height = height; this.width = width; this._pad = _pad; } } }