//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct NodeImageAnim { public int frames; public int sfra; public int nr; public char cyclic; public char movie; public char[] _pad = new System.Char[2]; public NodeImageAnim(int frames, int sfra, int nr, char cyclic, char movie, char[] _pad) { this.frames = frames; this.sfra = sfra; this.nr = nr; this.cyclic = cyclic; this.movie = movie; this._pad = _pad; } } }