//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct NodeTexBrick { public NodeTexBase @base; public int offset_freq; public int squash_freq; public float offset; public float squash; public NodeTexBrick(NodeTexBase @base, int offset_freq, int squash_freq, float offset, float squash) { this.@base = @base; this.offset_freq = offset_freq; this.squash_freq = squash_freq; this.offset = offset; this.squash = squash; } } }