//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct NodeTexGradient { public NodeTexBase @base; public int gradient_type; public char[] _pad = new System.Char[4]; public NodeTexGradient(NodeTexBase @base, int gradient_type, char[] _pad) { this.@base = @base; this.gradient_type = gradient_type; this._pad = _pad; } } }