//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public class OceanModifierData { public ModifierData modifier; public Ocean ptr_ocean; public OceanCache ptr_oceancache; public int resolution; public int viewport_resolution; public int spatial_size; public float wind_velocity; public float damp; public float smallest_wave; public float depth; public float wave_alignment; public float wave_direction; public float wave_scale; public float chop_amount; public float foam_coverage; public float time; public int spectrum; public float fetch_jonswap; public float sharpen_peak_jonswap; public int bakestart; public int bakeend; public char[] cachepath = new System.Char[1024]; public char[] foamlayername = new System.Char[68]; public char[] spraylayername = new System.Char[68]; public char cached; public char geometry_mode; public char flag; public char _pad2; public short repeat_x; public short repeat_y; public int seed; public float size; public float foam_fade; public char[] _pad = new System.Char[4]; public OceanModifierData( ModifierData modifier, Ocean ptr_ocean, OceanCache ptr_oceancache, int resolution, int viewport_resolution, int spatial_size, float wind_velocity, float damp, float smallest_wave, float depth, float wave_alignment, float wave_direction, float wave_scale, float chop_amount, float foam_coverage, float time, int spectrum, float fetch_jonswap, float sharpen_peak_jonswap, int bakestart, int bakeend, char[] cachepath, char[] foamlayername, char[] spraylayername, char cached, char geometry_mode, char flag, char _pad2, short repeat_x, short repeat_y, int seed, float size, float foam_fade, char[] _pad) { this.modifier = modifier; this.ptr_ocean = ptr_ocean; this.ptr_oceancache = ptr_oceancache; this.resolution = resolution; this.viewport_resolution = viewport_resolution; this.spatial_size = spatial_size; this.wind_velocity = wind_velocity; this.damp = damp; this.smallest_wave = smallest_wave; this.depth = depth; this.wave_alignment = wave_alignment; this.wave_direction = wave_direction; this.wave_scale = wave_scale; this.chop_amount = chop_amount; this.foam_coverage = foam_coverage; this.time = time; this.spectrum = spectrum; this.fetch_jonswap = fetch_jonswap; this.sharpen_peak_jonswap = sharpen_peak_jonswap; this.bakestart = bakestart; this.bakeend = bakeend; this.cachepath = cachepath; this.foamlayername = foamlayername; this.spraylayername = spraylayername; this.cached = cached; this.geometry_mode = geometry_mode; this.flag = flag; this._pad2 = _pad2; this.repeat_x = repeat_x; this.repeat_y = repeat_y; this.seed = seed; this.size = size; this.foam_fade = foam_fade; this._pad = _pad; } } }