//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 22/01/2025 02:33:14 namespace BlendFile.DNA { public struct PaintCurvePoint { public BezTriple bez; public float pressure; public PaintCurvePoint(BezTriple bez, float pressure) { this.bez = bez; this.pressure = pressure; } } }