//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(79, "FCurve", 120)] public class FCurve { [DNAFieldAttribute(0, "FCurve", "*next", "FCurve", 8, true)] public FCurve ptr_next; [DNAFieldAttribute(1, "FCurve", "*prev", "FCurve", 8, true)] public FCurve ptr_prev; [DNAFieldAttribute(2, "bActionGroup", "*grp", "bActionGroup", 8, true)] public bActionGroup ptr_grp; [DNAFieldAttribute(3, "ChannelDriver", "*driver", "ChannelDriver", 8, true)] public ChannelDriver ptr_driver; [DNAFieldAttribute(4, "ListBase", "modifiers", "ListBase", 16, false)] public ListBase modifiers; [DNAFieldAttribute(5, "BezTriple", "*bezt", "BezTriple", 8, true)] public BezTriple ptr_bezt; [DNAFieldAttribute(6, "FPoint", "*fpt", "FPoint", 8, true)] public FPoint ptr_fpt; [DNAFieldAttribute(7, "int", "totvert", "int", 4, false)] public int totvert; [DNAFieldAttribute(8, "int", "active_keyframe_index", "int", 4, false)] public int active_keyframe_index; [DNAFieldAttribute(9, "float", "curval", "float", 4, false)] public float curval; [DNAFieldAttribute(10, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(11, "short", "extend", "short", 2, false)] public short extend; [DNAFieldAttribute(12, "char", "auto_smoothing", "char", 1, false)] public char auto_smoothing; [DNAFieldAttribute(13, "char", "_pad[3]", "System.Char[]", 3, false)] public char[] _pad = new System.Char[3]; [DNAFieldAttribute(14, "int", "array_index", "int", 4, false)] public int array_index; [DNAFieldAttribute(15, "char", "*rna_path", "char", 8, true)] public char ptr_rna_path; [DNAFieldAttribute(16, "int", "color_mode", "int", 4, false)] public int color_mode; [DNAFieldAttribute(17, "float", "color[3]", "System.Single[]", 12, false)] public float[] color = new System.Single[3]; [DNAFieldAttribute(18, "float", "prev_norm_factor", "float", 4, false)] public float prev_norm_factor; [DNAFieldAttribute(19, "float", "prev_offset", "float", 4, false)] public float prev_offset; public FCurve() { this.ptr_next = default; this.ptr_prev = default; this.ptr_grp = default; this.ptr_driver = default; this.modifiers = default; this.ptr_bezt = default; this.ptr_fpt = default; this.totvert = default; this.active_keyframe_index = default; this.curval = default; this.flag = default; this.extend = default; this.auto_smoothing = default; this._pad = default; this.array_index = default; this.ptr_rna_path = default; this.color_mode = default; this.color = default; this.prev_norm_factor = default; this.prev_offset = default; } public FCurve( FCurve ptr_next, FCurve ptr_prev, bActionGroup ptr_grp, ChannelDriver ptr_driver, ListBase modifiers, BezTriple ptr_bezt, FPoint ptr_fpt, int totvert, int active_keyframe_index, float curval, short flag, short extend, char auto_smoothing, char[] _pad, int array_index, char ptr_rna_path, int color_mode, float[] color, float prev_norm_factor, float prev_offset) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_grp = ptr_grp; this.ptr_driver = ptr_driver; this.modifiers = modifiers; this.ptr_bezt = ptr_bezt; this.ptr_fpt = ptr_fpt; this.totvert = totvert; this.active_keyframe_index = active_keyframe_index; this.curval = curval; this.flag = flag; this.extend = extend; this.auto_smoothing = auto_smoothing; this._pad = _pad; this.array_index = array_index; this.ptr_rna_path = ptr_rna_path; this.color_mode = color_mode; this.color = color; this.prev_norm_factor = prev_norm_factor; this.prev_offset = prev_offset; } } }