//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(545, "GreasePencilArmatureModifierData", 304)] public class GreasePencilArmatureModifierData { [DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)] public ModifierData modifier; [DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168, false)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(2, "Object", "*object", "Object", 8, true)] public Object ptr_object; [DNAFieldAttribute(3, "short", "deformflag", "short", 2, false)] public short deformflag; [DNAFieldAttribute(4, "char", "_pad[6]", "System.Char[]", 6, false)] public char[] _pad = new System.Char[6]; public GreasePencilArmatureModifierData() { this.modifier = default; this.influence = default; this.ptr_object = default; this.deformflag = default; this._pad = default; } public GreasePencilArmatureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, short deformflag, char[] _pad) { this.modifier = modifier; this.influence = influence; this.ptr_object = ptr_object; this.deformflag = deformflag; this._pad = _pad; } } }