//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(18, "IDPropertyUIDataInt", 64)] public class IDPropertyUIDataInt { [DNAFieldAttribute(0, "IDPropertyUIData", "base", "IDPropertyUIData", 16, false)] public IDPropertyUIData @base; [DNAFieldAttribute(1, "int", "*default_array", "int", 8, true)] public int ptr_default_array; [DNAFieldAttribute(2, "int", "default_array_len", "int", 4, false)] public int default_array_len; [DNAFieldAttribute(3, "int", "min", "int", 4, false)] public int min; [DNAFieldAttribute(4, "int", "max", "int", 4, false)] public int max; [DNAFieldAttribute(5, "int", "soft_min", "int", 4, false)] public int soft_min; [DNAFieldAttribute(6, "int", "soft_max", "int", 4, false)] public int soft_max; [DNAFieldAttribute(7, "int", "step", "int", 4, false)] public int step; [DNAFieldAttribute(8, "int", "default_value", "int", 4, false)] public int default_value; [DNAFieldAttribute(9, "int", "enum_items_num", "int", 4, false)] public int enum_items_num; [DNAFieldAttribute(10, "IDPropertyUIDataEnumItem", "*enum_items", "IDPropertyUIDataEnumItem", 8, true)] public IDPropertyUIDataEnumItem ptr_enum_items; public IDPropertyUIDataInt() { this.@base = default; this.ptr_default_array = default; this.default_array_len = default; this.min = default; this.max = default; this.soft_min = default; this.soft_max = default; this.step = default; this.default_value = default; this.enum_items_num = default; this.ptr_enum_items = default; } public IDPropertyUIDataInt(IDPropertyUIData @base, int ptr_default_array, int default_array_len, int min, int max, int soft_min, int soft_max, int step, int default_value, int enum_items_num, IDPropertyUIDataEnumItem ptr_enum_items) { this.@base = @base; this.ptr_default_array = ptr_default_array; this.default_array_len = default_array_len; this.min = min; this.max = max; this.soft_min = soft_min; this.soft_max = soft_max; this.step = step; this.default_value = default_value; this.enum_items_num = enum_items_num; this.ptr_enum_items = ptr_enum_items; } } }