//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1018, "vec3i", 12)] public struct vec3i { [DNAFieldAttribute(0, "int", "x", "int", 4, false)] public int x; [DNAFieldAttribute(1, "int", "y", "int", 4, false)] public int y; [DNAFieldAttribute(2, "int", "z", "int", 4, false)] public int z; public vec3i() { this.x = default; this.y = default; this.z = default; } public vec3i(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } } }