//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(985, "MovieTrackingDopesheetCoverageSegment", 32)] public class MovieTrackingDopesheetCoverageSegment { [DNAFieldAttribute(8, "MovieTrackingDopesheetCoverageSegment", 0, "*next", "MovieTrackingDopesheetCoverageSegment", true, 0)] public MovieTrackingDopesheetCoverageSegment next; [DNAFieldAttribute(8, "MovieTrackingDopesheetCoverageSegment", 1, "*prev", "MovieTrackingDopesheetCoverageSegment", true, 8)] public MovieTrackingDopesheetCoverageSegment prev; [DNAFieldAttribute(4, "int", 2, "coverage", "int", false, 16)] public int coverage; [DNAFieldAttribute(4, "int", 3, "start_frame", "int", false, 20)] public int start_frame; [DNAFieldAttribute(4, "int", 4, "end_frame", "int", false, 24)] public int end_frame; [DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, false, 28)] public char[] _pad = new System.Char[4]; public MovieTrackingDopesheetCoverageSegment() { this.next = default; this.prev = default; this.coverage = default; this.start_frame = default; this.end_frame = default; this._pad = default; } public MovieTrackingDopesheetCoverageSegment(MovieTrackingDopesheetCoverageSegment next, MovieTrackingDopesheetCoverageSegment prev, int coverage, int start_frame, int end_frame, char[] _pad) { this.next = next; this.prev = prev; this.coverage = coverage; this.start_frame = start_frame; this.end_frame = end_frame; this._pad = _pad; } } }