//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(468, "CollisionModifierData", 152)] public class CollisionModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(4, "int", 8, "mvert_num", "int", false, 120)] public int mvert_num; [DNAFieldAttribute(4, "int", 9, "tri_num", "int", false, 124)] public int tri_num; [DNAFieldAttribute(4, "float", 10, "time_x", "float", false, 128)] public float time_x; [DNAFieldAttribute(4, "float", 11, "time_xnew", "float", false, 132)] public float time_xnew; [DNAFieldAttribute(1, "char", 12, "is_static", "char", false, 136)] public char is_static; [DNAArrayAttribute(7, "char", 13, "_pad[7]", "System.Char[]", 7, false, 137)] public char[] _pad = new System.Char[7]; [DNAFieldAttribute(8, "BVHTree", 14, "*bvhtree", "BVHTree", true, 144)] public BVHTree bvhtree; public CollisionModifierData() { this.modifier = default; this.mvert_num = default; this.tri_num = default; this.time_x = default; this.time_xnew = default; this.is_static = default; this._pad = default; this.bvhtree = default; } public CollisionModifierData(ModifierData modifier, int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree bvhtree) { this.modifier = modifier; this.mvert_num = mvert_num; this.tri_num = tri_num; this.time_x = time_x; this.time_xnew = time_xnew; this.is_static = is_static; this._pad = _pad; this.bvhtree = bvhtree; } } }