//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(533, "GreasePencilMirrorModifierData", 304)] public class GreasePencilMirrorModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(8, "Object", 2, "*object", "Object", true, 288)] public Object @object; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 296)] public int flag; [DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 300)] public char[] _pad = new System.Char[4]; public GreasePencilMirrorModifierData() { this.modifier = default; this.influence = default; this.@object = default; this.flag = default; this._pad = default; } public GreasePencilMirrorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object @object, int flag, char[] _pad) { this.modifier = modifier; this.influence = influence; this.@object = @object; this.flag = flag; this._pad = _pad; } } }