//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(723, "NodeGeometryStringToCurves", 4)] public class NodeGeometryStringToCurves { [DNAFieldAttribute(1, "uchar", 0, "overflow", "uchar", false, 0)] public byte overflow; [DNAFieldAttribute(1, "uchar", 1, "align_x", "uchar", false, 1)] public byte align_x; [DNAFieldAttribute(1, "uchar", 2, "align_y", "uchar", false, 2)] public byte align_y; [DNAFieldAttribute(1, "uchar", 3, "pivot_mode", "uchar", false, 3)] public byte pivot_mode; public NodeGeometryStringToCurves() { this.overflow = default; this.align_x = default; this.align_y = default; this.pivot_mode = default; } public NodeGeometryStringToCurves(byte overflow, byte align_x, byte align_y, byte pivot_mode) { this.overflow = overflow; this.align_x = align_x; this.align_y = align_y; this.pivot_mode = pivot_mode; } } }