//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(801, "BakeData")] public class BakeData { [DNAFieldAttribute(0, "ImageFormatData", "im_format", 336)] public ImageFormatData im_format; [DNAFieldAttribute(1, "char", "filepath[1024]", 1)] public char[] filepath = new System.Char[1024]; [DNAFieldAttribute(2, "short", "width", 2)] public short width; [DNAFieldAttribute(3, "short", "height", 2)] public short height; [DNAFieldAttribute(4, "short", "margin", 2)] public short margin; [DNAFieldAttribute(5, "short", "flag", 2)] public short flag; [DNAFieldAttribute(6, "float", "cage_extrusion", 4)] public float cage_extrusion; [DNAFieldAttribute(7, "float", "max_ray_distance", 4)] public float max_ray_distance; [DNAFieldAttribute(8, "int", "pass_filter", 4)] public int pass_filter; [DNAFieldAttribute(9, "char", "normal_swizzle[3]", 1)] public char[] normal_swizzle = new System.Char[3]; [DNAFieldAttribute(10, "char", "normal_space", 1)] public char normal_space; [DNAFieldAttribute(11, "char", "target", 1)] public char target; [DNAFieldAttribute(12, "char", "save_mode", 1)] public char save_mode; [DNAFieldAttribute(13, "char", "margin_type", 1)] public char margin_type; [DNAFieldAttribute(14, "char", "view_from", 1)] public char view_from; [DNAFieldAttribute(15, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(16, "Object", "*cage_object", 1160)] public Object ptr_cage_object; public BakeData( ImageFormatData im_format, char[] filepath, short width, short height, short margin, short flag, float cage_extrusion, float max_ray_distance, int pass_filter, char[] normal_swizzle, char normal_space, char target, char save_mode, char margin_type, char view_from, char[] _pad, Object ptr_cage_object) { this.im_format = im_format; this.filepath = filepath; this.width = width; this.height = height; this.margin = margin; this.flag = flag; this.cage_extrusion = cage_extrusion; this.max_ray_distance = max_ray_distance; this.pass_filter = pass_filter; this.normal_swizzle = normal_swizzle; this.normal_space = normal_space; this.target = target; this.save_mode = save_mode; this.margin_type = margin_type; this.view_from = view_from; this._pad = _pad; this.ptr_cage_object = ptr_cage_object; } } }