//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(474, "MDefInfluence")] public struct MDefInfluence { [DNAFieldAttribute(0, "int", "vertex", 4)] public int vertex; [DNAFieldAttribute(1, "float", "weight", 4)] public float weight; public MDefInfluence(int vertex, float weight) { this.vertex = vertex; this.weight = weight; } } }