//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(554, "MovieClipProxy")] public struct MovieClipProxy { [DNAFieldAttribute(0, "char", "dir[768]", 1)] public char[] dir = new System.Char[768]; [DNAFieldAttribute(1, "short", "tc", 2)] public short tc; [DNAFieldAttribute(2, "short", "quality", 2)] public short quality; [DNAFieldAttribute(3, "short", "build_size_flag", 2)] public short build_size_flag; [DNAFieldAttribute(4, "short", "build_tc_flag", 2)] public short build_tc_flag; public MovieClipProxy(char[] dir, short tc, short quality, short build_size_flag, short build_tc_flag) { this.dir = dir; this.tc = tc; this.quality = quality; this.build_size_flag = build_size_flag; this.build_tc_flag = build_tc_flag; } } }