//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(199, "bDistLimitConstraint")] public class bDistLimitConstraint { [DNAFieldAttribute(0, "Object", "*tar", 1160)] public Object ptr_tar; [DNAFieldAttribute(1, "char", "subtarget[64]", 1)] public char[] subtarget = new System.Char[64]; [DNAFieldAttribute(2, "float", "dist", 4)] public float dist; [DNAFieldAttribute(3, "float", "soft", 4)] public float soft; [DNAFieldAttribute(4, "short", "flag", 2)] public short flag; [DNAFieldAttribute(5, "short", "mode", 2)] public short mode; [DNAFieldAttribute(6, "char", "_pad[4]", 1)] public char[] _pad = new System.Char[4]; public bDistLimitConstraint(Object ptr_tar, char[] subtarget, float dist, float soft, short flag, short mode, char[] _pad) { this.ptr_tar = ptr_tar; this.subtarget = subtarget; this.dist = dist; this.soft = soft; this.flag = flag; this.mode = mode; this._pad = _pad; } } }