//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(48, "bPoseChannel_BBoneSegmentBoundary")] public struct bPoseChannel_BBoneSegmentBoundary { [DNAFieldAttribute(0, "float", "point[3]", 4)] public float[] point = new System.Single[3]; [DNAFieldAttribute(1, "float", "plane_normal[3]", 4)] public float[] plane_normal = new System.Single[3]; [DNAFieldAttribute(2, "float", "plane_offset", 4)] public float plane_offset; [DNAFieldAttribute(3, "float", "depth_scale", 4)] public float depth_scale; public bPoseChannel_BBoneSegmentBoundary(float[] point, float[] plane_normal, float plane_offset, float depth_scale) { this.point = point; this.plane_normal = plane_normal; this.plane_offset = plane_offset; this.depth_scale = depth_scale; } } }