//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(389, "LineStyleGeometryModifier_Sampling", 104)] public class LineStyleGeometryModifier_Sampling { [DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)] public LineStyleModifier modifier; [DNAFieldAttribute(4, "float", 1, "sampling", "float", false, 96)] public float sampling; [DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, false, 100)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_Sampling() { this.modifier = default; this.sampling = default; this._pad = default; } public LineStyleGeometryModifier_Sampling(LineStyleModifier modifier, float sampling, char[] _pad) { this.modifier = modifier; this.sampling = sampling; this._pad = _pad; } } }