//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1042, "ReportList", 32)] public class ReportList { [DNAFieldAttribute(4, "int", 1, "printlevel", "int", false, 0)] public int printlevel; [DNAFieldAttribute(4, "int", 2, "storelevel", "int", false, 4)] public int storelevel; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 8)] public int flag; [DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 12)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(8, "wmTimer", 5, "*reporttimer", "wmTimer", true, 16)] public wmTimer reporttimer; [DNAFieldAttribute(8, "std_mutex_type", 6, "*lock", "std_mutex_type", true, 24)] public std_mutex_type @lock; public ReportList() { this.printlevel = default; this.storelevel = default; this.flag = default; this._pad = default; this.reporttimer = default; this.@lock = default; } public ReportList(int printlevel, int storelevel, int flag, char[] _pad, wmTimer reporttimer, std_mutex_type @lock) { this.printlevel = printlevel; this.storelevel = storelevel; this.flag = flag; this._pad = _pad; this.reporttimer = reporttimer; this.@lock = @lock; } } }