//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(296, "ArmatureGpencilModifierData")] public class ArmatureGpencilModifierData { [DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104)] public GpencilModifierData modifier; [DNAFieldAttribute(1, "short", "deformflag", "short", 2)] public short deformflag; [DNAFieldAttribute(2, "short", "multi", "short", 2)] public short multi; [DNAFieldAttribute(3, "int", "_pad", "int", 4)] public int _pad; [DNAFieldAttribute(4, "Object", "*object", "Object", 1160)] public Object ptr_object; [DNAFieldAttribute(6, "char", "vgname[64]", "System.Char[]", 1)] public char[] vgname = new System.Char[64]; public ArmatureGpencilModifierData() { this.modifier = default; this.deformflag = default; this.multi = default; this._pad = default; this.ptr_object = default; this.vgname = default; } public ArmatureGpencilModifierData(GpencilModifierData modifier, short deformflag, short multi, int _pad, Object ptr_object, char[] vgname) { this.modifier = modifier; this.deformflag = deformflag; this.multi = multi; this._pad = _pad; this.ptr_object = ptr_object; this.vgname = vgname; } } }