//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(716, "NodeGeometryRaycast")] public struct NodeGeometryRaycast { [DNAFieldAttribute(0, "uchar", "mapping", "uchar", 1)] public byte mapping; [DNAFieldAttribute(1, "int8_t", "data_type", "int8_t", 1)] public sbyte data_type; public NodeGeometryRaycast() { this.mapping = default; this.data_type = default; } public NodeGeometryRaycast(byte mapping, sbyte data_type) { this.mapping = mapping; this.data_type = data_type; } } }