//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(723, "NodeGeometryStringToCurves")] public struct NodeGeometryStringToCurves { [DNAFieldAttribute(0, "uchar", "overflow", "uchar", 1)] public byte overflow; [DNAFieldAttribute(1, "uchar", "align_x", "uchar", 1)] public byte align_x; [DNAFieldAttribute(2, "uchar", "align_y", "uchar", 1)] public byte align_y; [DNAFieldAttribute(3, "uchar", "pivot_mode", "uchar", 1)] public byte pivot_mode; public NodeGeometryStringToCurves() { this.overflow = default; this.align_x = default; this.align_y = default; this.pivot_mode = default; } public NodeGeometryStringToCurves(byte overflow, byte align_x, byte align_y, byte pivot_mode) { this.overflow = overflow; this.align_x = align_x; this.align_y = align_y; this.pivot_mode = pivot_mode; } } }