//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(888, "SeqTimelineChannel")] public class SeqTimelineChannel { [DNAFieldAttribute(0, "SeqTimelineChannel", "*next", "SeqTimelineChannel", 88)] public SeqTimelineChannel ptr_next; [DNAFieldAttribute(1, "SeqTimelineChannel", "*prev", "SeqTimelineChannel", 88)] public SeqTimelineChannel ptr_prev; [DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 1)] public char[] name = new System.Char[64]; [DNAFieldAttribute(3, "int", "index", "int", 4)] public int index; [DNAFieldAttribute(4, "int", "flag", "int", 4)] public int flag; public SeqTimelineChannel() { this.ptr_next = default; this.ptr_prev = default; this.name = default; this.index = default; this.flag = default; } public SeqTimelineChannel(SeqTimelineChannel ptr_next, SeqTimelineChannel ptr_prev, char[] name, int index, int flag) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.index = index; this.flag = flag; } } }