//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(580, "bNestedNodeRef")] public struct bNestedNodeRef { [DNAFieldAttribute(0, "int", "id", "int", 4)] public int id; [DNAFieldAttribute(1, "char", "_pad[4]", "System.Char[]", 1)] public char[] _pad = new System.Char[4]; [DNAFieldAttribute(2, "bNestedNodePath", "path", "bNestedNodePath", 8)] public bNestedNodePath path; public bNestedNodeRef() { this.id = default; this._pad = default; this.path = default; } public bNestedNodeRef(int id, char[] _pad, bNestedNodePath path) { this.id = id; this._pad = _pad; this.path = path; } } }