//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(109, "BoneCollectionReference", 24)] public class BoneCollectionReference { [DNAFieldAttribute(0, "BoneCollectionReference", "*next", "BoneCollectionReference", 8, true, 0)] public BoneCollectionReference ptr_next; [DNAFieldAttribute(1, "BoneCollectionReference", "*prev", "BoneCollectionReference", 8, true, 8)] public BoneCollectionReference ptr_prev; [DNAFieldAttribute(2, "BoneCollection", "*bcoll", "BoneCollection", 8, true, 16)] public BoneCollection ptr_bcoll; public BoneCollectionReference() { this.ptr_next = default; this.ptr_prev = default; this.ptr_bcoll = default; } public BoneCollectionReference(BoneCollectionReference ptr_next, BoneCollectionReference ptr_prev, BoneCollection ptr_bcoll) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_bcoll = ptr_bcoll; } } }