//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(908, "BrightContrastModifierData", 120)] public struct BrightContrastModifierData { [DNAFieldAttribute(0, "SequenceModifierData", "modifier", "SequenceModifierData", 112, false, 0)] public SequenceModifierData modifier; [DNAFieldAttribute(1, "float", "bright", "float", 4, false, 112)] public float bright; [DNAFieldAttribute(2, "float", "contrast", "float", 4, false, 116)] public float contrast; public BrightContrastModifierData() { this.modifier = default; this.bright = default; this.contrast = default; } public BrightContrastModifierData(SequenceModifierData modifier, float bright, float contrast) { this.modifier = modifier; this.bright = bright; this.contrast = contrast; } } }