//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(390, "LineStyleGeometryModifier_BezierCurve", 104)] public struct LineStyleGeometryModifier_BezierCurve { [DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96, false, 0)] public LineStyleModifier modifier; [DNAFieldAttribute(1, "float", "error", "float", 4, false, 96)] public float error; [DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 4, false, 100)] public char[] _pad = new System.Char[4]; public LineStyleGeometryModifier_BezierCurve() { this.modifier = default; this.error = default; this._pad = default; } public LineStyleGeometryModifier_BezierCurve(LineStyleModifier modifier, float error, char[] _pad) { this.modifier = modifier; this.error = error; this._pad = _pad; } } }