//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(632, "NodeMask", 8)] public struct NodeMask { [DNAFieldAttribute(0, "int", "size_x", "int", 4, false, 0)] public int size_x; [DNAFieldAttribute(1, "int", "size_y", "int", 4, false, 4)] public int size_y; public NodeMask() { this.size_x = default; this.size_y = default; } public NodeMask(int size_x, int size_y) { this.size_x = size_x; this.size_y = size_y; } } }