// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class ARegion { public ARegion ptr_next; public ARegion ptr_prev; public View2D v2d; public rcti winrct; public rcti drawrct; public short winx; public short winy; public int category_scroll; public char[] _pad0 = new System.Char[4]; public short visible; public short regiontype; public short alignment; public short flag; public short sizex; public short sizey; public short do_draw; public short do_draw_paintcursor; public short overlap; public short flagfullscreen; public ARegionType ptr_type; public ListBase uiblocks; public ListBase panels; public ListBase panels_category_active; public ListBase ui_lists; public ListBase ui_previews; public ListBase handlers; public ListBase panels_category; public wmGizmoMap ptr_gizmo_map; public wmTimer ptr_regiontimer; public wmDrawBuffer ptr_draw_buffer; public char ptr_headerstr; public object ptr_regiondata; public ARegion_Runtime runtime; public ARegion( ARegion ptr_next, ARegion ptr_prev, View2D v2d, rcti winrct, rcti drawrct, short winx, short winy, int category_scroll, char[] _pad0, short visible, short regiontype, short alignment, short flag, short sizex, short sizey, short do_draw, short do_draw_paintcursor, short overlap, short flagfullscreen, ARegionType ptr_type, ListBase uiblocks, ListBase panels, ListBase panels_category_active, ListBase ui_lists, ListBase ui_previews, ListBase handlers, ListBase panels_category, wmGizmoMap ptr_gizmo_map, wmTimer ptr_regiontimer, wmDrawBuffer ptr_draw_buffer, char ptr_headerstr, object ptr_regiondata, ARegion_Runtime runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.v2d = v2d; this.winrct = winrct; this.drawrct = drawrct; this.winx = winx; this.winy = winy; this.category_scroll = category_scroll; this._pad0 = _pad0; this.visible = visible; this.regiontype = regiontype; this.alignment = alignment; this.flag = flag; this.sizex = sizex; this.sizey = sizey; this.do_draw = do_draw; this.do_draw_paintcursor = do_draw_paintcursor; this.overlap = overlap; this.flagfullscreen = flagfullscreen; this.ptr_type = ptr_type; this.uiblocks = uiblocks; this.panels = panels; this.panels_category_active = panels_category_active; this.ui_lists = ui_lists; this.ui_previews = ui_previews; this.handlers = handlers; this.panels_category = panels_category; this.ptr_gizmo_map = ptr_gizmo_map; this.ptr_regiontimer = ptr_regiontimer; this.ptr_draw_buffer = ptr_draw_buffer; this.ptr_headerstr = ptr_headerstr; this.ptr_regiondata = ptr_regiondata; this.runtime = runtime; } } }