// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct BoidRuleAvoidCollision { public BoidRule rule; public int options; public float look_ahead; public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) { this.rule = rule; this.options = options; this.look_ahead = look_ahead; } } }