// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class BuildEff { public BuildEff ptr_next; public BuildEff ptr_prev; public short type; public short flag; public short buttype; public char[] _pad0 = new System.Char[2]; public float len; public float sfra; public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.type = type; this.flag = flag; this.buttype = buttype; this._pad0 = _pad0; this.len = len; this.sfra = sfra; } } }