// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct BuildModifierData { public ModifierData modifier; public float start; public float length; public short flag; public short randomize; public int seed; public BuildModifierData(ModifierData modifier, float start, float length, short flag, short randomize, int seed) { this.modifier = modifier; this.start = start; this.length = length; this.flag = flag; this.randomize = randomize; this.seed = seed; } } }