// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct CharInfo { public float kern; public short mat_nr; public char flag; public char[] _pad = new System.Char[1]; public CharInfo(float kern, short mat_nr, char flag, char[] _pad) { this.kern = kern; this.mat_nr = mat_nr; this.flag = flag; this._pad = _pad; } } }